Tseng, Shih-Lun "Allen"; Sun, Heshan; Santhanam, Radhika; Lu, Shuya; Thatcher, Jason B. Rethinking Gamification Failure: A Model and Investigation of Gamified System ...
We have all heard about the metaverse, yet one trend that is going relatively unseen is the gamification of various tasks and experiences around us. Gaming is a giant market, with over 3 billion ...
Employees at Amazon warehouses have been overworked and pushed to the point of exhaustion, unnecessarily exposed to coronavirus outbreaks, and discouraged from unionizing and advocating for their ...
“Employee engagement,” the high-profile catch phrase that’s been echoing through the halls of corporate America for the better part of the last decade is buzzing anew. The reason? An actual solution - ...
DUBLIN, April 1, 2019 /PRNewswire/ -- The "Global Gamification in Education Market Size, Market Share, Application Analysis, Regional Outlook, Growth Trends, Key Players, Competitive Strategies and ...
It is common to hear that the only constant in the world is change. But organisations and individuals are very often overwhelmed with the prospect of change. Beyond the monetary cost, change requires ...
Lots of mobile companies offer rewards to developers who make apps on their platforms. But Nokia’s new DVLUP program is a little different, using a gamification model that encourages competition among ...
To ensure a web-based corporate health program was a success, the Heart Foundation needed to find a better way to engage organisations than simply enabling users to record their goals online and ...
NEW YORK, June 08, 2022 (GLOBE NEWSWIRE) -- NOWwhere is thrilled to announce its third and final NFT key sale with Launchpool, a community-based Web 3 accelerator. NOWwhere's artist storefronts are ...
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