OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
The virtual reality community is a collection of warring tribes. Games and applications are only available on certain hardware, and controls and sensors are unique to each platform. That leaves VR ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
This year, Khronos Group released the OpenXR 1.0 specification, which saw immediate support from the biggest names in the XR space. Oculus and Microsoft quickly released OpenXR compatible runtimes, ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Vivek Yadav, an engineering manager from ...
OpenXR 1.1 consolidates multiple extensions into the core OpenXR specification to reduce fragmentation and simplify development of advanced XR applications. Beaverton, OR – April 15, 2024 – Today, The ...
Microsoft has been somewhat aggressive in pushing mixed reality experiences in Windows 10, and it's initiative is the reason why there is a spattering of relatively affordable headsets to choose from ...
Intel’s Brent Insko has taken over as the Chair of the OpenXR working group after Epic’s Nick Whiting passed the torch. The pair say the OpenXR effort is still going strong, and a progress update is ...