Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
The gaming industry is increasingly divided over how far to integrate AI into creative workflows. Roblox is pushing advanced agentic AI tools that plan, build, and test games, while Playdate is ...
Capcom is using AI agents to speed up and refine game testing, while Latitude’s Voyage platform lets players design AI-powered RPG worlds with dynamic, unscripted interactions. Both developments ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Pocket Gamer Connects, the leading international conference series for the global games industry, is coming back to San Francisco on March 17th to 18th, 2025. This must-attend event will unite more ...
Monaco 2 is an isometric co-op heist game that will test players skills in brain-bending 3D environments, procedurally generated by an AI mastermind designed to concoct high-stakes challenges and ...