Most games have hand-crafted levels that showcase the expertise of the developers who worked on the project. For example, a lot of love, care, and imagination went into the design of Super Mario 64, ...
No Man's Sky crafts infinite, unique adventures with millions of procedurally generated planets and missions. Darkest Dungeon's procedural design delves into psychological challenges, creating ...
Indie game developer Stormteller Games and publisher Thunderful Games have confirmed the release date for Lost in Random: The Eternal Die. The team confirmed the release date with a bunch of ...
Indie game developer Stormteller Games and publisher Thunderful Games released a new developer diary this week for their upcoming game, Lost in Random: The Eternal Die. The third in the series, this ...
They say that if you let a million monkeys type on a million typewriters, they will eventually write the works of Shakespeare. While not quite the same thing [bbenchoff] (why does that sound familiar?
Procedural generation in games like Hylics and Shadow of War adds unpredictability to narratives and characters. Games like ...