TL;DR: id Software's upcoming game, DOOM: The Dark Ages, will leverage NVIDIA's GeForce RTX 50 Series and DLSS 4 for advanced AI and Path Tracing. The game promises enhanced visuals and performance, ...
There's been a bit of a fuss across the internet ever since the arrival of the perfectly-scored DOOM: The Dark Ages, with the PC requirements for the game revealing that id Software's latest ...
In a surprising move, one of the studios that is working on Battlefield 6 revealed that the game won’t feature any ray tracing at all. Not only is this feature not planned for launch, but there are ...
Mobile games are now pushing the boundaries of visual fidelity thanks to great improvements in hardware performance. With the Snapdragon 8 Gen 2, Ray Tracing support was a major part of the ...
TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.
GameSpot may get a commission from retail offers. Ahead of its release later this month, Ubisoft has shared a few details on the graphical performance for Assassin's Creed Shadows on PS5 and PS5 Pro.
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
It was in 2018 when Nvidia revealed its real-time ray tracing technology for games, titled Nvidia RTX. At the time, many people thought it to be the next best thing for video games, while others felt ...
Priye's fondness of gaming started early when he first beat Double Dragon II and couldn't stop himself from doing it all over again every chance he got. Since then, playing a bunch of Contra, GTA, ...
But three stood out for being shining examples of brilliant game development, from a technical perspective. They don't just have excellent graphics and high frame rates, but also rock-steady stability ...
What just happened? Ray tracing was supposed to be faster and smoother on AMD's latest GPUs, yet some demanding games still struggle. A closer look now points to the real reason behind the ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...