This beginner project will teach you the basics of combining different meshes and require you to play around with texturing your models. Other variations of this model include making a glass of wine, ...
To mark objects as Assets in your Asset Browser, right-click an object in your outliner and click ‘Mark an Asset’. Go to Edit>Preferences>File Paths and under ‘Asset Libraries’ you can add the path to ...
ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.