If you played video games in the 1980s and ‘90s, then you’re probably already familiar with full-motion video (FMV), which was a way of telling stories using pre-recorded video files instead of the ...
The big developers don't want to hire a bunch of people and then fire them when the work comes to an end. They can just ...
While the tech is being used for Valve's SteamOS projects, the company says it's also "useful for the ecosystem at large." ...
But when my editor told me he vibe coded a Minesweeper remake, my wheels started spinning, and eventually went off the rails. I'd already had some experience with vibe coding with ...
This is today's edition of The Download, our weekday newsletter that provides a daily dose of what's going on in the world of ...
“Bill Gates was bitching about us changing JS all the time,” Eich later recalled of the fall of 1996. Microsoft created its ...
Beam today announced the launch of its Veo 3.1-powered playable video platform, a new AI creation tool that allows creators to turn ordinary videos into playable mini-games and interactive AI stories ...
It feels like generative AI is everywhere in game development—a Google survey estimated 87% of game developers are using it ...
We often hear about how people working in the space industry first had their interest piqued by space movies and games, but someone working in the space industry for over a decade before making the ...
Finland-based co-developer Redhill Games has announced a restructuring program that will begin "in the near future." In a post shared on LinkedIn, the studio said the decision would "impact several of ...
RPI’s Game Development Club recently hosted their annual Rensselaer Games Showcase, an event that brings together students ...
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